Faculty Syllabus
ARTV-2376 Digital Animation Techniques II
Lily Nguyen
Credit Fall 2026
Section(s)
ARTV-2376-002 (37017)
LEC MW 12:00pm - 12:55pm HLC HLC2 2311
LAB MW 12:55pm - 2:30pm HLC HLC2 2311
ARTV-2376-003 (55328)
LEC MW 9:00am - 9:50am HLC HLC2 2311
LAB MW 9:50am - 11:30am HLC HLC2 2311
Course Requirements
Course Description
- Credit Hours: 3
- Classroom Contact Hours per week: 2
- Laboratory Contact Hours per week: 4
A studio-based class which will focus on advanced special effects tools and the entire production process. Course will include skill development in character design and execution, layout, line testing, cleanup and final output procedures.
Course Prerequisite
ARTV 2370 Digital Animation Techniques
Readings
Required Textbook
None
Required Materials
- Paper, pencils, eraser (to sketch out ideas)
Instructional Methodology
To help you meet course objectives, the teaching methods in this class are based on professional experience and best practices in the area of 2D animation. These methods might include: lecture, demonstration, critiques in group and one-on-one settings, group activities and student presentations.
Course Subjects
Course Rationale
Digital Animation Techniques II is an intermediate course for tradigital and cut-out animation. This course provides students the fundamental skills to produce traditional style animation as well as puppet animation and the knowledge of the principles of animation to be built upon in subsequent courses leading up to the Portfolio course. Students can also apply skills learned in this class in other areas including basic traditional animation.
Student Learning Outcomes/Learning Objectives
Student Learning Outcomes
Course Student Learning Outcomes Upon successful completion of this course, students will be able to
- Identify the 12 principles of animation
- Calculate and apply appropriate frame rates
- Manipulate animation production equipment
- Create accurate and aesthetically appealing CG animation
- Describe characteristics of well-designed and executed animation
- Relate some knowledge of the history of animation
- Assess and critique past and current animation trends
- Demonstrate progress in basic drawing and animation skills
- Critically analyze your creative work and the work of others
Program-Level Student Learning Outcomes
Upon successful completion of the 2D Animation program, students will be able to:
- Define and apply design principles and theories to animation production
- Identify and apply the 12 principles of animation
- Demonstrate skills in the use of industry standard tools for animation
- Create traditional and computer-generated animation based on current industry trends and practices
Office Hours
Published: 06/03/2026 11:00:43