Faculty Syllabus
ARTC-1309 Basic Illustration
Stanley Gilbert
Credit Fall 2026
Section(s)
ARTC-1309-002 (36857)
LEC TuTh 12:00pm - 12:55pm HLC HLC2 2339
LAB TuTh 12:55pm - 2:40pm HLC HLC2 2339
Course Requirements
COURSE DESCRIPTION
Introduction to drawing techniques, skills, and concepts using various black and white media.
Emphasis on perspective construction of the human figure and principles of shading as they
pertain to the illustration industry. Introduction to drawing skills using various media. Includes
study of one and two point perspective, fundamental construction of the human head figure, and
the principles of shading. Emphasizes natural and technical drawing, and working in both the
studio and the outdoor environment. Foundation laid for advanced courses in illustration.
Course Rationale
This class is a Foundation Course required for several degree plans. It provides students with a
set of universal skills and knowledge in the fundamentals of drawing, which can be applied to any
specialization in the visual communication industry. In addition it specifically lays the groundwork
for the Graphic and Web Design, Animation and Computer Illustration classes.
Course Prerequisites
Prerequisites: none required
Student Learning Outcomes/Learning Objectives
Student Learning Outcomes
Upon successful completion of this course, students will be able to:
• Demonstrate familiarity with basic drawing terminology, tools, media, and techniques
• Illustrate using a full range of values with the intended media
• Select, frame, and compose from reality to the paper format
• Recognize and manipulate negative/positive shapes and space with edge control variables
• Utilize high contrasting of values for describing form
• Change line quality to represent depth and space
• Utilize basic principles of Renaissance linear perspective
• Demonstrate knowledge of the human anatomy
• Compose a well-designed drawing
Course Subjects
Methodology
I teach the fundamentals of drawing as universal tools in combination with the principles and
elements of design to equip students with greater creative problem solving skills, with an
understanding that these skills and knowledge are applicable to all areas of the visual
communication industry. My curriculum is organized in a building-block method starting with the
basics and gradually building on that foundation week to week.
Disciplines include:
1)Gesture Drawing
2) Simple Contour
• Blind Contour • Cross Contour
3) Basic Shapes (contour)
4) Value Scale
5) Basic Shapes (with light and shade)
6) Textures-1
7) Pen & Ink
• Value Scale • Textures-2
8) Simple Perspective
9) Big Perspective
10) Portrait / Caricature
11) Basic Anatomy
12) Life Drawing (male/ female figure) — Final
Office Hours
Published: 05/13/2026 07:49:26