Faculty Syllabus

COSC-1437 Programming Fundamentals II: Apple Swift II


Manuel Duran


Credit Spring 2026


Section(s)

COSC-1437-001 (29029)
LEC TuTh 12:00pm - 1:45pm HLC HLC4 1130.01

COSC-1437-002 (28654)
LEC MW 11:00am - 1:00pm HLC HLC4 1130.01

COSC-1437-004 (15996)
LEC DIL ONL DIL

Course description & rationale

  • Credit Hours: 3
  • Classroom Contact Hours per week: 2hrs 40mins
  • Laboratory Contact Hours per week: 50mins

Course Description

This course focuses on the object-oriented programming paradigm, emphasizing the definition and use of classes along with the fundamentals of object-oriented design. The course includes a basic analysis of algorithms, searching and sorting techniques, and an introduction to software engineering processes. Students will apply techniques for testing and debugging software. Apple/Swift will be the platform used for software development.

Skills:  G

Prerequisites: COSC 1436 or Department Approval. Course Type: T.

Course Rationale:

This is designed to teach students to build apps using introductory and intermediate programming concepts with examples and applications using Apple/Swift language. The course builds and extends topics covered in the prerequisite course, COSC 1436, and prepares students for a programming-oriented academic path as well as for entry-level programming employment. This course is included in the Field of Study Curriculum for Computer Science.


Student Learning Outcomes/Learning Objectives

COURSE OBJECTIVES / LEARNING OUTCOMES:

1. Demonstrate an understanding of the fundamentals of Swift, building modern mobile apps, iOS, Xcode, and other tools in the Xcode development environment.

2. Create a basic iOS app to get familiar using Xcode.

3. Test and debug apps in a Mac, using the Simulator from Xcode.

4. Create visual interfaces using the Interface Builder from Xcode.

5. Demonstrate an understanding on how to build scroll views, table views, and complex input screens for apps.

6. Demonstrate an understanding on how to save date, share data to other apps, and work with images in the user’s photo library.

7. Demonstrate an understanding about animations, concurrency, and working with the web.

8. Demonstrate an understanding on how to design, prototype, and architect and app on your own.

9. Demonstrate good documentation style in all the programs written in this course.

 

SCANS (Secretary’s Commission on Achieving Necessary Skills):

Refer to http://www.austincc.edu/cit/courses/scans.pdf for a complete definition and explanation of SCANS.  The following list summarizes the SCANS competencies addressed in this particular course:

RESOURCES

1.1 Manages Time

INTERPERSONAL

2.1 Participates as a member of a team

2.6 Works with Cultural Diversity

INFORMATION

3.1 Acquires and Evaluates Information

3.2 Organizes and Maintains Information

3.3 Uses Computers to Process Information

SYSTEMS

4.1 Understands Systems

4.2 Monitor and Corrects Performance

4.3 Improve and Designs Systems

TECHNOLOGY

5.1 Selects Technology

5.2 Applies Technology to Task

5.3 Maintains and Troubleshoots Technology

BASIC SKILLS

6.1 Reading

6.2 Writing

6.3 Arithmetic

6.4 Mathematics

6.5 Listening

THINKING SKILLS

7.2 Decision Making

7.3 Problem Solving

7.4 Mental Visualization

7.5 Knowing How to Learn

7.6 Reasoning

PERSONAL SKILLS

8.1 Responsibility

8.2 Self-Esteem

8.3 Sociability

8.4 Self-Management

8.5 Integrity/Honesty

 


Readings

APPROVED COURSE TEXTS/READINGS:

Develop in Swift

Data Collections

Xcode 15 Edition

Publisher: Apple

Free from Books

Software

This course will focus on IOS development tools with Swift using Xcode.

To complete this course, you will need:

  • A Mac running macOS Sonoma
  • Xcode 15. Download it from the Mac App Store, if you need it.
  • Project files for the course.

Course Requirements

Grade Policy

The final course grade will be assigned based on both concepts and practical application. Exams, assignments, quizzes, and the final project will be a part of the grade. To get a passing grade, you must submit at least 75% of the labs/assignments (12 labs/assignments).  An overall grade will be assigned on the following grading scale:

90% - 100%

A

80% - 89%

B

70% - 79%

C

60% - 69%

D

0% - 59%

F

 

1 – Orientation Exam

100 points

4%

2 – Concepts Exams

100 points

26%

Project Management
microcredential

100 points

10%

16 – Labs/Assignments

100 points

28%

2 – Guided Projects

100 points

12%

Final Project

100 points

20%

Total

 

100%

 

COURSE REQUIREMENTS

Orientation Exam (4%)

  1. The orientation Exam is available on the first day of the course.
  2. You may take the orientation exam as many times as necessary until you get 100.
  3. After you get 100, you will be able to start working in your class.

Labs/Assignments (28%)

  1. All the labs/assignments must be submitted in Blackboard by the due date at 11:59 PM according to the schedule of the class.
  2. If the labs/assignment has more than one (1) file, but all of them are in one (1) folder with the assignment name and compress the folder (in Windows File Manager | R-click | Send to | Compressed (.zipped) folder), then upload that .zip file to Blackboard.
  3. From your textbook:
    1. Your labs/assignments from your textbook will be to follow and complete every step from every lesson. Use the files provided in the link at the end of page 5 in your textbook. This will guarantee that you are getting familiar with and understand the concepts taught in class.
  4. It is recommended that you review the Related Resources at the beginning of every lesson. This will complement and help you to understand better the content for every lesson.
  5. Note: Assignment links are automatically/programmatically removed from Blackboard at 11:59 PM of the due date.  Therefore, assignments cannot be submitted after the due date. Make sure that you submit it with enough time before the due time.
  6. Again, assignments cannot be submitted after the due date since the submission links are automatically/programmatically removed from Blackboard.
  7. To receive credit, assignments must completely meet requirements exactly as specified.
  8. Partial credit is not awarded for assignments that do not meet requirements.
  9. To receive credit for the labs/assignments, you must be present in class.

Guided Projects (12%)

  1. You will complete three guided projects during the semester.
  2. All the projects must be submitted in Blackboard by the due date at 11:59 PM according to the schedule of the class.
  3. If the project has more than one (1) file, but all of them are in one (1) folder with the assignment name and compress the folder (in Windows File Manager | R-click | Send to | Compressed (.zipped) folder), then upload that .zip file to Blackboard.
  4. From your textbook:
    1. Your guided projects from your textbook will be to follow and complete every step. Use the files provided in the link at the end of page 5 in your textbook.
  5. Each guided project includes a description of user-centered features, a project plan, and step-by-step instructions that lead to a fully functioning app.
  6. Through these guided projects, you will be able to customize features according to your interests, and you will be performing the kind of work you can expect in an app development workplace.
  7. The first project is List, a task-tracking app that allows the user to add, edit, and delete items in a familiar table-based interface. You will be able to customize the app to track any type of information, such as a card collection, homework assignments, or a playlist. You will learn how to build scroll views, table views, and complex input screens. You will also learn how to save data, share data with other apps, and work with images in the user’s photo library.
  8. The second project is Restaurant, a menu app that displays the available dishes from a restaurant and allows the user to submit an order. You will learn about animations, concurrency, and working with the web.
  9. The third project is HabitsFor extra credit, you’ll build a simple social network client app that encourages the user to follow good habits by ranking them against other users.
  10. After you build the guided projects, you will have the tools to design, prototype, and architect an app of your own.
  11. To receive credit, projects must completely meet requirements exactly as specified.

Quizzes

  1. Quizzes are at the end of every lesson; you should take them to prepare for your Exam at the end of every Unit.

Project Management microcredential (10%)

  1. This microcredential should be completed during the semester, and you will be allowed time for it.

Exams (26%)

  1. All exams are administered in class and will have a 75-minute time frame.
  2. Exams are electronically administered via Blackboard. Paper versions are not supplied.
  3. Links to the Exams appear in the Assessments section on Blackboard. The orientation Exam is available on the first day of the course.
  4. Exam procedures must be followed step-by-step to access the exams.
  5. The student CAN NOT use notes, papers, or other help during the exams.
  6. Exams will present one question at a time and Prohibit Backtracking. It will prevent changing the answer to a question that has already been submitted.

Final Project (20%)

  1. Use the knowledge acquired from this class to build an iOS app on your own.
  2. You could use the guided projects from units 1 – 3 and from the textbook Develop in Swift: Fundamentals as a reference.
  3. Follow and complete all the steps in Unit 4 to design, prototype, plan, and implement your entire project.
  4. Your Final Project is an app of your own design, which you will build following the best practices for design, prototyping, and project planning.
  5. You must complete Lab 4.1 – Prototype your own idea and submit it by the due date according to the schedule. Lab 4.1 = 20 points for your Final Project.
  6. Project Implementation = 80 points.

Attendance and Participation (5%) (Face-to-Face classes)

  1. Regular and punctual class and laboratory attendance are expected of all students.
  2. If you are present in the class, you will have 100% for that day.
  3. If you are late to class, you will have a 90% off that day.
  4. If you are more than 30 minutes late, you will be counted absent for that day.

AI Policy & Responsible Use of AI

Computer Science and Information Technology (CSIT) Generative AI (GAI) Policy

AI Policy & Responsible Use of AI

Permitted Use

  • Assignment Assistance: Students may use AI tools like BoodleBox, and CHatGPT for brainstorming, outlining, studying, and during any assignments when explicitly instructed to do so.
  • Research Aid: AI can be used to summarize complex texts, find relevant sources, and generate research questions.
  • Learning Support: Students are encouraged to use AI for self-study, clarification of concepts, and practice exercises.
  • Collaborative Learning: AI tools may be used in group projects to facilitate idea generation and project planning.

Prohibited Uses

  • Submitting AI-generated content as your own without substantial modification or critical input.
  • Using AI to complete closed-book exams or quizzes.
  • Using AI in ways that violate the university’s academic integrity policy.

Best Practices

  • Keep a record of your AI use in your work process and share your work along with final assignment deliverables.
  • Use AI as a starting point, not an endpoint, for your assignments.
  • Seek clarification from the instructor if unsure about appropriate AI use for a specific task.
  • Develop skills in prompt engineering to effectively communicate with AI tools.
  • Reflect on the strengths and limitations of AI in your learning process.
  • Always verify the content from the AI tools; do not believe that it is always correct.

Consequences

Violation of this policy may result in:

  • Reduced grades on assignments.
  • Mandatory resubmission of work.
  • Referral to the academic integrity committee.
  • Additional consequences as outlined in the university’s academic policies.

 

The responsible use of AI throughout this course is designed to enhance your learning experience and prepare you for a future where AI is increasingly prevalent. By adhering to these guidelines, you will develop valuable skills in leveraging AI tools ethically and effectively while maintaining the integrity of your academic work.


Course Subjects

App Development with Swift – Data Collections

Unit 1 – Tables and Persistence

1.1 Protocols

1.2 App Anatomy and Life Cycle

1.3 Model View Controller

1.4 Scroll Views

1.5 Table Views

1.6 Intermediate Table Views

1.7 Saving Data

1.8 System View Controllers

1.9 Building Complex Input Screens

     Guided Project – List

Unit 2 – Working with the Web

2.1 Closures

2.2 Extensions

2.3 Practical Animation

2.4 Working with the Web: HTTP and URL Session

2.5 Working with the Web: Decoding JSON

2.6 Working with the Web: Concurrency

     Guided Project – Restaurant

Unit 3 – Build Your App (Final Project)

3.1 The Design Cycle

 


course schedule - 16 weeks

COURSE SCHEDULE – COSC1437 16 Weeks Section

Week

Material

(From Textbook)

Lab (#)/Assignments (#)

Units

1

Course Orientation

Unit 1: Lesson 1.1

Orientation Exam

Lab 1.1 – Protocols

2

Unit 1

Lesson 1.2 – 1.3

Lab 1.2 – App Event Count

Lab 1.3 – Favorite Athletes

3

Unit 1

Lesson 1.4 – 1.5

Lab 1.4 – I Spy

Lab 1.5 – Meal Tracker

4

Unit 1

Lesson 1.6 – 1.7

Lab 1.6 – Favorite Books

Lab 1.7 – Remember your Emojis

5

Unit 1

Lesson 1.8 – 1.9

Lab 1.8 – Home Furniture Sharing

Lab 1.9 – Employee Roster

6

Unit 1

Guided Project – List

Exam 1

7

Unit 2

Lesson 2.1 – 2.2

Lab 2.1 – Closures

Lab 2.2 – Extensions

8

Unit 2

Lesson 2.3 – 2.4

Lab 2.3 – Enter to Win a Contest

Lab 2.4 – iTunes Search (Part 1)

9

Unit 2

Lesson 2.5 - 2.6

Lab 2.5 – iTunes Search (Part 2)

Lab 2.6 – iTunes Search (Part 3)

10

Unit 2

Guided Project – Restaurant

Exam 2

11

Unit 3: Final Project

Lab 3.1 – Prototype Your Own Idea:

Final Project

12

Unit 3: Final Project

Lab 3.1 – Prototype Your Own Idea:

Final Project

13

Project Management micro-credential

Competency 1

14

Project Management micro-credential

Competency 2

15

Project Management micro-credential

Competency 3

16

Project Management micro-credential

Competency 4

Capstone Project


(*) This syllabus is intended to give the student guidance on what may be covered during the

semester and will be followed as closely as possible. However, the professor reserves the right to
modify, supplement, and make changes as the course progresses.


College Policies & Student Support Services


Office Hours

M T W Th 9:00 AM - 10:00 AM Online Via Zoom

NOTE Online Via Zoom, I will be holding office hours electronically. This means that you can contact me via email to set an appointment. I will also respond to any email within 24 hours (excluding weekends). If you wish to meet with me in person, please notify me in advance, and I will set an appointment.

Published: 01/24/2026 06:19:37